Worked as a solo Character Artist for Post Launch content on Vermintide 2. Created Cosmetic Outfits for the Player Heroes and Enemies, created new enemies for Event releases, a Chaos Warrior & Troll Chief. Created first person arms for third person characters & handled feedbacking on Outsourcing.
Worked on Bloodhunt to mainly create Character Outfits, helped feedback on other artists work, reworked the old character pipeline to meet production needs.
Built multiple sections of the city of Prague for Bloodhunt
Worked on 'Wolfenstein: The New Colossus' with creating props for the environment team on the New Orleans chapter