Currently working on Warhammer: Vermintide 2 and Darktide. Previously worked on Wolfenstein II: The New Colossus and Bloodhunt
Worked on Bloodhunt to mainly create Character Outfits, helped feedback on other artists work, reworked the old character pipeline to meet production needs.
Worked on Bloodhunt to create Character Outfits, worked with adjusting a head scan to fit with the style of the game, worked on a Hub World Character.
Worked on Bloodhunt with the environment team to build multiple parts of the city of Prague
Worked on 'Wolfenstein: The New Colossus' with creating props for the environment team on the New Orleans chapter